Delivery process

A game project starts with a measurable decision.

The process separates concept risk, production scope and measurement readiness.

  1. 01

    Business objective and KPI definition

    Agree the decision, behavior and baseline before choosing mechanics.

  2. 02

    Audience and behavior research

    Understand context, motivation, constraints and access to participants.

  3. 03

    Game concept and mechanics

    Design the loop, feedback and consequences around the target behavior.

  4. 04

    Prototype

    Make the riskiest assumption playable with the smallest useful build.

  5. 05

    Measurable pilot

    Run with defined events, cohorts and decision criteria.

  6. 06

    Launch and optimization

    Review evidence, improve the experience and decide whether to scale.

Unsure where to start?

The readiness checker identifies missing inputs and unsafe mechanics before the brief grows.

Check readiness